Billiards by Gurcan Yavuz and Alp Yucebilgin

In every graphics course there are some who develop a billiards game, usually they are quiet boring. However these guys did it with curves and trick shots, and it's pretty awesome.



Some advanced techniques they have used:
Heads up display,
Collision detection,
Simulated dynamics for balls,
and shadows.

About the developers:
Gurcan and Alp are junior undergrad students of Computer Science and Engineering at Sabanci University.

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